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"Five becomes four becomes three becomes two becomes one becomes nothing."
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Mithridatism is a Tarot Card.
Strategy[]
- Not very useful overall, since none of the enemies encountered in Darkwood, Anura (aside from a rare variant of the Burp Hopper) and Anchordeep use poison on their attacks, unless you count the occasional "special" enemy which drops poison when hit.
- In the Silk Cradle however, Mithridatism becomes a good option, since Poison Spiders and the boss Vephar can coat most of the room with poison puddles if given the chance, making navigation tricky. The boss Hauras also occasionally shoots projectiles that drops poison, but only in thin lines instead of big puddles.