Cult of the Lamb Wiki
Advertisement

Resources are at the heart of the management part of Cult of the Lamb, used to craft all manner of things to make the Lamb succeed. They are gathered during Crusades, but the bulk of your income will eventually be formed by various cult activities.

Resource[]

Currency/Resources
ID Icon Item Quote Description Source
9 Bone The remnants of those who would oppose you. A useful offering for clandestine rituals. Crusades, Missions, Certain Rituals
20 Coin The lust for gold is oft all consuming of one's heart. A currency used for all manner of things. Crusades, Temple, Certain Rituals
22 Heart of a Heretic A heart cast in vile, impermeable, unrelenting terror. Unholy hearts that can unlock new Crown Abilities from the Altar in your temple. Taken from the four Bishops. First time defeating Leshy, Heket, Kallamar, and Shamura
101 Eye of the Witness Seer of sins both faded in time and still yet to pass Take this to Plimbo for a reward. Defeating the 4 witness first time.
117 Shell Once noble armor, now discarded debris looks like it was once a part of a shrine of some kind. Anura
114 Holy Talisman Scattered to the four winds, the talisman yearns to be whole once more. Mystical relics that can unlock new Fleeces from the Altar in your temple. Certain quests from Fisherman, Sacrificing followers at Midas's Cave, Finding 4 witness eyes, or ??? in exchange for god tear
121 Forgotten Commandment Stone May a God not have it all? Stone used for unlocking unused doctrines ??? in exchange for God Tear
119 God Tear What may cause a God to weep? A crystalized tear from one of the First Gods. Can be given to ??? in exchange for prizes. Filling out devotion points at alter post game (rewarded instead of Divine Inspiration), defeating a mini boss post game, or Purgatory
154 Sin Teach them to sin, then sell them salvation. The manifestation of your flock's impurity. Absolved, repentant and at your disposal.
  • Selecting two Followers to mate in the mating tent. The Sin is consumed even if the mating is not successful. This is the primary use of Sin.
  • Creating specific Robes that require it in Tailor
  • Building Sin-related buildings
  • Re-indoctrinating Followers
  • Upgrading and decorating the Temple
  • Resetting Purgatory after a run without needing to wait an in-game day
  • Buying the Cowboy and Goat fleeces for 10 and 5 sin respectively.
Certain Rituals, Drum Circle, or Drinkhouse
Resources
1 Lumber A gentle blue glow pulses through the veins of this log. A simple material used for building structures. Crusades, Lumberyards, Trees at camp
81 Wooden Planks So we bend nature to our will in pursuit of order A simple material used for building structures. Refinery
2 Stone Ancient splintered shards of the very earth itself. A useful building material. Crusades, Stone Mines Rocks at camp
82 Stone Blocks We mould the very earth itself to build our city A material used for building sturdy structures Refinery
83 Gold Nugget Said to be the tears of an ancient goddess A nugget of gold that can be refined into coin. Crusades
86 Gold Bars Countless souls have been lost in pursuit of this glittering treasure An expensive material used for building sacred structures Refinery
89 Crystal Shards Emanates an ominous aura, beating as if it were a heart A material used for building pretty decorations. Anchordeep
90 Spider Silk It shimmers with a majestic quality Delicate yet strong, pulled from the webs of spiders used for building decorations Silk Cradle
132 Silk Thread Elegant and refined, made by a bug. A fine thread for crafting clothes Refinery

Food[]

Plants
ID Icon Item Quote Description Source
97 Beetroot Strangely flesh-like... Appetizing and invigorating ingredient for cooking. Silk Cradle, Farming
21 Berry A simple, juicy berry sprung forth from nature's bounty. A tasty ingredient for cooking meals. Darkwood, Farming
102 Cauliflower Looks like brains tastes like paper. Delicious and healthy ingredient for cooking. Anchordeep, Farming
151 Grapes Leafy vines winding toward the sky. Used to make drinks in the drinkhouse to get more sin. Crusade, Farming, Anchordeep
35 Grass Thick and knotted, course and wild. A simple material used as fuel at shrine or tabernacle. Cutting down grass in dungeons
150 Hops Treasured by those who like to get loose. Used to make drinks in the drinkhouse to get more sin. Crusade, Farming, Anchordeep
50 Pumpkin The fruit of a bountiful harvest. A hearty cooking ingredient. Anura, Farming
55 Camellia The colour of blood and deepest desire A delicate flower useful for its beauty and medicinal benefits. Darkwood, Farming
133 Cotton Grown from the earth to warm her inhabitants. A soft fabric for crafting clothes Silk Cradle, Farming
29 Menticide Mushroom From decay springs something new. An insidious fungus, with an intoxicating musk. Brainwashing ritual and sozo's quest in spore grotto Anura, Farming
Fish
ID Icon Item Quote Description Source
96 Blowfish Cook when inflated for double the food! Both delicate and dangerous. Fishing in Pilgrim's Passage
91 Crab Sharp claw, strong shell A wee nipper. Fishing in Pilgrim's Passage
92 Lobster For the wealthy or well behaved A big nipper. Fishing in Pilgrim's Passage
33 Minnow A catch not worth bragging about. A small addition to any meal. Fishing in Pilgrim's Passage
93 Octopus This creature almost seems intelligent... It has eight wiggling legs. Fishing in Pilgrim's Passage
28 Salmon Swims upstream against all odds. A satisfactory main dish. Fishing in Pilgrim's Passage
94 Squid A kraken in miniature. It has eight wiggling tendrils. Fishing in Pilgrim's Passage
95 Swordfish En guard! A truly remarkable catch. Fishing in Pilgrim's Passage
34 Tuna A catch worth bragging about. A delicacy for dedicated Followers. Fishing in Pilgrim's Passage
Meat/Egg
ID Icon Item Quote Description Source
159 Egg Yolk Not a dead Follower... But not an alive one either... Used to make Food and Drinks. Smashing Eggs after the Mating Process.
62 Follower Meat They gave their soul, you took their flesh. The harvested meat of one who once followed you. Harvesting follower corpses, sacrificial rituals
6 Meat The flesh of beasts, rich, thick and bloody. A nourishing food to sink your teeth into. Destroying firepits in dungeons, Trap Scarecrows
105 Morsel Barely more than gristle and bone A scrawny piece of meat. Killing small animals like birds and squirrels on crusades in Darkwood, catching spiders at night at camp

Farming[]

Seeds
ID Icon Item Quote Description Source
98 Beetroot Seed The start of a bountiful harvest. Plant this in a Farm Plot. Silk Cradle or Rakshasa
8 Berry Bush Seed The beginnings of something. Plant this in a Farm Plot. Darkwood or Rakshasa
72 Camellia Seed Will one day bloom. Plant this in a Farm Plot. Darkwood or Rakshasa
140 Cotton Seed Soft clouds, sprouting from the dirt. Plant this in a Farm Plot. Silk Cradle or Rakshasa
153 Grape Seed The start of a bountiful harvest Plant this in a Farm Plot. Anchordeep or Rakshasa
152 Hops Seed The start of a bountiful harvest Plant this in a Farm Plot. Anchordeep or Rakshasa
70 Menticide Mushroom Spore Neither plant nor animal but imbued with intoxicating flesh. Plant this in a Farm Plot. Anura or Rakshasa
51 Pumpkin Seed The start of a bountiful harvest Plant this in a Farm Plot. Anura or Rakshasa
103 Cauliflower Seed The start of a bountiful harvest Plant this in a Farm Plot. Anchordeep or Rakshasa
160 Seed of Sozo An unusual aura emanates from it. Plant this in a Farm Plot. In Spore Grotto after finishing Sozo's quests
Fertilizer
ID Icon Item Quote Description Source
39 Fertilizer Doesn't smell too good... still warm. Rich in nutrients, useful on Farm Plots. Followers, resource rooms, certain buildings
144 Glowing Fertiliser The most magical of poops. Crops grown with this attracts fireflies at night. Followers
143 Rainbow Fertiliser What has this creature been eating...? Crops grown with this will grow instantly. Followers
142 Golden Fertiliser Doesn't smell so bad for Fertiliser. Crops grown with this will produce gold when harvested. Followers
162 Devoted Fertiliser A poop made to sparkle. Crops grown with this will generate Devotion when fully grown. Followers

Gifts[]

Gifts
ID Icon Item Quote Description
43 Small Gift Your generosity knows some bounds. A small gift to raise the Loyalty of a Follower.
44 Big Gift Your generosity knows no bounds. A gift to raise the Loyalty of a Follower.
Gift Variations
Item Variation 1 Variation 2
Cross Gift
Pastry
Lamb Plushie

Necklaces for Followers[]

ID Icon Item Quote Description
46 Feather Necklace Inbued with the vitality of a bird. Follower will have increased movement speed.
45 Flower Necklace This flower blooms eternal. Follower will generate devotion faster.
49 Moon Necklace Dream of me. Follower will never sleep.
48 Natures Necklace Beauty is in the eye of the bearer. Follower will harvest bonus resources.
47 Skull Necklace A skull will grin forevermore. Follower will live an unnaturally long life, double what would usually be expected.
127 Golden Skull Necklace Cast in gold, time shall not touch ye. Follower gains the Immortal trait.
123 Demonic Necklace Hold thy hatred close to heart. Follower has increased demon level.
122 Loyalty Necklace Blind faith is still yet true. Follower will never dissent.
126 Missionary Necklace Guard this soul, and guide them home. Follower chance of a successful missionary increased.
124 Dark Necklace Nature's law demands creation spring from destruction. Has no effect... or does it? Knowledge is oft gained through sacrifice. (Used to sacrifice a follower in order to resurrect Aym and bring him back to his mother Forneus post game) Obtain by exchange god tears with ???
125 Light Necklace In order to gain, one more first give No known effect. Knowledge is oft gained through sacrifice.(Used to sacrifice a follower in order to resurrect Baal and bring him back to his mother Forneus.) Obtain by exchange god tears with ???
Advertisement